Boundless, infinite, indefinite. I investigate as to what extent I can make visible my questions and doubts about the authenticity of this world. I started to spatially investigate a concrete form; the cube. Does the perfect or real version of this shape exist? An investigation in which the question transcends the answer. In addition to the philosophical side, technology also plays an important role. Arithmetic and thinking need each other, technology needs ethics. Obtained information should be questioned. The first VR glasses showed a cube and so I found Ivan Sutherland, a computer scientist from the 1960s. In his research he made graphic translations on the computer (such as VR glasses but also the program 'Sketchpad' in which lines and shapes could be drawn on the computer with a ‘light pen’). The contrast between these two quests for a perfect form is a critical look at form itself.